
Dynamical adjustments concerning the war between Kusari and Bretonia.Fully formulated history of the new House which is embedded in the ongoing and dynamic discovery chronology/history, including rumors on new and old bases, faction adjustments, political adjustments and behaviour of interacting factions.Introduction of a new house: Gallia, with its own lawful and unlawful factions, and 5 densely populated systems with over 40 bases to explore.Included the Discovery automatic updater with an integrated list of Discovery multiplayer servers.
#FREELANCER MODS FOR FLMM MOD#

New features of Discovery 4.85: New Content The Council, once a lawful sect of the Gallic government, were now outlawed and became the pirates of Gallis along with the Maquis. All ships from all Houses and Factions in the rest of the Sirius sector have complete access to Gallia, either through Orkney (Languedoc) or through Omicron 80 (Lorraine) However the Gallic Royalty remained tight lipped about the betrayal from the Alliance that made them stay isolated. The Council believed that Gallia should not be completely isolated from the rest of humanity.

These ships were part of the outlawed group of Gallia, the Coucil. These ships claimed to have fought off the Gallic Royal Guard and made a path through the huge minefields hiding the jumphole to the Languedoc system, hence allowing access to the rest of the Sirius Houses.
#FREELANCER MODS FOR FLMM SERIES#
Late in 817 A.S., some Independent Miners Guild ships came across some unknown ships after a series of huge explosions in a remote minefield in Orkney attracted their attention. Gallia has become a thriving nation in complete isolation from the rest of the Houses, also allowing them to make far greater technological developements. They settled in a remote part of the Sirius Sector beyond the Barrier Nebula in which the Tau systems are located. After the 5 main sleeper ships had left the Mars Sector, the Gallic survivors built another ship and followed them to the Sirius Sector.

The truth is that the Alliance had betrayed the Gallic people, which led to the easy destruction of the Gallic base and shipyard in the Mars Sector where all the Sleeper ships where being made at different bases. Records held by the main Houses stated that the French (Gallic) and Australian Sleeper ships had been blown up along with the base during a Coalition attack. The other major developement is the discovery of the previously believed to be lost French house of Gallia. There are also political tensions rising between the Liberty and Rheinland Governments lingering from the Nomad War (801 A.S.) which are elevating slowly. The Kusari Navy have an overwhelming number of ships, and Bretonia can barely hold them off. The war between Kusari and Bretonia has reached critical levels and now many Kusari battleships can be seen guarding Bretonia stations in the Leeds and Tau systems. (After Settlement), 16 years after the Singleplayer Campaign. It has taken 1.5 years to devlope this new version, and rightly so as it has a huge new plot devlopement. The latest mod, 4.85 has been one of the largest updates to Freelancer in its history.

There have been many versions of the Discovery mod for Freelancer, all expanding greatly on the previous. It's other official servers are Discovery UK RP 24/7, and Discovery USA RP 24/7. Discovery is one of the biggest Freelancer mods (having the main server - Discovery Freelancer RP 24/7 - with 200 player slots, and 100-196 players on at all times).
